refs #739: formalize game query plan contract
This commit is contained in:
@@ -30,6 +30,23 @@ BEGIN
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END;
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/
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-- A game can be known to the scope registry while not being an active alias
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-- source for a common fact query. Keep that availability separate from a
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-- role-specific physical-object availability such as a user-master table.
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CREATE OR REPLACE FUNCTION sg_game_fact_scope_status(
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p_game_id IN VARCHAR2
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) RETURN VARCHAR2 AUTHID DEFINER IS
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v_exists NUMBER;
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BEGIN
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SELECT COUNT(*)
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INTO v_exists
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FROM SGMP_POC.comn_game_alias_bas
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WHERE use_yn = 'Y'
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AND game_id = p_game_id;
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RETURN CASE WHEN v_exists > 0 THEN 'ACTIVE_ALIAS' ELSE 'REGISTRY_ONLY' END;
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END;
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/
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-- Complete game query planning inside ADB. The MCP server only invokes this
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-- function and returns its structured result.
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CREATE OR REPLACE FUNCTION sg_game_query_plan(
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@@ -46,10 +63,16 @@ IS
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v_target_type VARCHAR2(20);
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v_targets JSON_ARRAY_T := JSON_ARRAY_T();
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v_supported JSON_ARRAY_T := JSON_ARRAY_T();
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v_data_eligible JSON_ARRAY_T := JSON_ARRAY_T();
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v_data_ineligible JSON_ARRAY_T := JSON_ARRAY_T();
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v_unresolved JSON_ARRAY_T := JSON_ARRAY_T();
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v_unmatched JSON_ARRAY_T := JSON_ARRAY_T();
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v_mention_results JSON_ARRAY_T := JSON_ARRAY_T();
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v_seen_game_keys t_seen_game_keys;
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v_result JSON_OBJECT_T := JSON_OBJECT_T();
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v_matched_count PLS_INTEGER := 0;
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v_data_eligible_count PLS_INTEGER := 0;
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v_unmatched_count PLS_INTEGER := 0;
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v_mention VARCHAR2(1000);
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v_candidates JSON_ARRAY_T;
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@@ -71,6 +94,7 @@ IS
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v_game_nm VARCHAR2(512);
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v_game_alias_nm VARCHAR2(512);
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v_user_master_object_name VARCHAR2(128);
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v_fact_scope_status VARCHAR2(30);
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v_cosine_distance NUMBER;
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BEGIN
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v_extract_raw := sg_game_extract_mentions(p_question);
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@@ -92,13 +116,14 @@ BEGIN
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FOR game_row IN (
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SELECT game_key, game_id, game_prefix, game_nm, game_alias_nm,
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user_master_object_name
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FROM sg_game_catalog
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FROM SGMP_POC.sg_game_catalog
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WHERE active_yn = 'Y'
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ORDER BY priority, game_key
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) LOOP
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v_target := JSON_OBJECT_T();
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v_target.put_null('mention');
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v_target.put('status', 'CATALOG');
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v_target.put('matchStatus', 'MATCHED');
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v_target.put('gameKey', game_row.game_key);
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v_target.put('gameId', game_row.game_id);
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v_target.put('gamePrefix', game_row.game_prefix);
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@@ -113,18 +138,34 @@ BEGIN
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CASE WHEN game_row.user_master_object_name IS NULL
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THEN 'UNAVAILABLE' ELSE 'AVAILABLE' END
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);
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v_fact_scope_status := sg_game_fact_scope_status(game_row.game_id);
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v_target.put('factScopeStatus', v_fact_scope_status);
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v_target.put(
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'dataStatus',
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CASE WHEN v_fact_scope_status = 'ACTIVE_ALIAS'
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THEN 'AVAILABLE' ELSE 'UNAVAILABLE' END
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);
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v_target.put_null('cosineDistance');
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v_target.put('reasonCode', 'ALL_GAMES_CATALOG');
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v_target.put('reason', 'Active game returned from the database catalog.');
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v_targets.append(v_target);
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v_matched_count := v_matched_count + 1;
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IF game_row.user_master_object_name IS NOT NULL THEN
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v_supported.append(v_target);
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END IF;
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IF v_fact_scope_status = 'ACTIVE_ALIAS' THEN
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v_data_eligible.append(v_target);
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v_data_eligible_count := v_data_eligible_count + 1;
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ELSE
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v_data_ineligible.append(v_target);
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v_unresolved.append(v_target);
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END IF;
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END LOOP;
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ELSIF v_target_type = 'NONE' THEN
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v_target := JSON_OBJECT_T();
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v_target.put_null('mention');
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v_target.put('status', 'NONE');
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v_target.put('matchStatus', 'NOT_APPLICABLE');
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v_target.put_null('gameKey');
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v_target.put_null('gameId');
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v_target.put_null('gamePrefix');
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@@ -132,6 +173,8 @@ BEGIN
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v_target.put_null('aliases');
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v_target.put_null('userMasterObjectName');
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v_target.put('objectStatus', 'NOT_APPLICABLE');
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v_target.put('factScopeStatus', 'NOT_APPLICABLE');
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v_target.put('dataStatus', 'NOT_APPLICABLE');
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v_target.put_null('cosineDistance');
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v_target.put('reasonCode', 'NO_GAME_TARGET');
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v_target.put(
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@@ -143,7 +186,7 @@ BEGIN
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FOR i IN 0 .. v_mentions.get_size - 1 LOOP
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v_mention := v_mentions.get_string(i);
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v_candidates := JSON_ARRAY_T();
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v_cursor := sg_game_catalog_search(
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v_cursor := SGMP_POC.sg_game_catalog_search(
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v_mention,
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LEAST(GREATEST(NVL(p_top_k, 5), 1), 20)
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);
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@@ -174,6 +217,10 @@ BEGIN
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CASE WHEN v_user_master_object_name IS NULL
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THEN 'UNAVAILABLE' ELSE 'AVAILABLE' END
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);
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v_candidate.put(
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'factScopeStatus',
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sg_game_fact_scope_status(v_game_id)
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);
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v_candidate.put('cosineDistance', v_cosine_distance);
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v_candidates.append(v_candidate);
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END LOOP;
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@@ -214,12 +261,23 @@ BEGIN
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v_target := JSON_OBJECT_T.parse(v_matched_candidate.to_clob);
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v_target.put('mention', v_mention);
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v_target.put('status', 'MATCHED');
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v_target.put('matchStatus', 'MATCHED');
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v_target.put('reasonCode', 'LLM_CANDIDATE_MATCH');
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v_target.put('reason', v_reason);
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v_targets.append(v_target);
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v_matched_count := v_matched_count + 1;
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IF v_matched_candidate.get_string('factScopeStatus') = 'ACTIVE_ALIAS' THEN
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v_target.put('dataStatus', 'AVAILABLE');
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v_data_eligible.append(v_target);
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v_data_eligible_count := v_data_eligible_count + 1;
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ELSE
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v_target.put('dataStatus', 'UNAVAILABLE');
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v_data_ineligible.append(v_target);
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v_unresolved.append(v_target);
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END IF;
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v_targets.append(v_target);
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IF NOT v_seen_game_keys.EXISTS(v_selected_key) THEN
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v_supported.append(v_matched_candidate);
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v_supported.append(v_target);
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v_seen_game_keys(v_selected_key) := TRUE;
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END IF;
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ELSE
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@@ -236,6 +294,7 @@ BEGIN
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v_target := JSON_OBJECT_T();
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v_target.put('mention', v_mention);
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v_target.put('status', 'UNMATCHED');
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v_target.put('matchStatus', 'UNMATCHED');
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v_target.put_null('gameKey');
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v_target.put_null('gameId');
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v_target.put_null('gamePrefix');
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@@ -243,6 +302,8 @@ BEGIN
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v_target.put_null('aliases');
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v_target.put_null('userMasterObjectName');
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v_target.put('objectStatus', 'UNAVAILABLE');
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v_target.put('factScopeStatus', 'UNAVAILABLE');
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v_target.put('dataStatus', 'UNAVAILABLE');
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v_target.put_null('cosineDistance');
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v_target.put(
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'reasonCode',
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@@ -259,21 +320,24 @@ BEGIN
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);
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v_unmatched_item.put('reason', v_reason);
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v_unmatched.append(v_unmatched_item);
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v_unresolved.append(v_target);
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v_unmatched_count := v_unmatched_count + 1;
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END IF;
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v_mention_results.append(v_mention_result);
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END LOOP;
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END IF;
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v_result.put('contractVersion', '1.0');
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v_result.put('targetType', v_target_type);
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v_result.put('scopeType', v_target_type);
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v_result.put('extractScopeHint', v_scope_type);
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IF v_target_type = 'NONE' THEN
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v_result.put('status', 'NO_TARGET');
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ELSIF v_target_type = 'ALL' THEN
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v_result.put('status', 'SUPPORTED');
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ELSIF v_supported.get_size = 0 THEN
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ELSIF v_matched_count = 0 THEN
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v_result.put('status', 'UNMATCHED');
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ELSIF v_unmatched.get_size > 0 THEN
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ELSIF v_data_eligible_count = 0 THEN
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v_result.put('status', 'UNAVAILABLE');
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ELSIF v_unmatched_count > 0 THEN
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v_result.put('status', 'PARTIAL');
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ELSE
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v_result.put('status', 'SUPPORTED');
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@@ -282,6 +346,9 @@ BEGIN
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v_result.put('matchedGames', v_supported);
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v_result.put('mentionResults', v_mention_results);
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v_result.put('supportedGames', v_supported);
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v_result.put('dataEligibleTargets', v_data_eligible);
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v_result.put('unresolvedTargets', v_unresolved);
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v_result.put('dataIneligibleTargets', v_data_ineligible);
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v_result.put('unmatchedGames', v_unmatched);
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v_result.put('nextAction', 'CALL_FEWSHOT');
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