refs #737: move game query planning into ADB MCP tool

This commit is contained in:
devmrko
2026-07-27 16:39:58 +09:00
parent 5a3b03060d
commit 8298ecb511
6 changed files with 263 additions and 288 deletions

View File

@@ -0,0 +1,194 @@
-- OCI GenAI candidate selection. Vector distance only orders candidates; the
-- model may select one supplied game_key or explicitly reject all candidates.
CREATE OR REPLACE FUNCTION sg_game_match_candidate(
p_mention IN CLOB,
p_candidates_json IN CLOB
) RETURN CLOB AUTHID DEFINER
IS
v_prompt CLOB;
v_result CLOB;
BEGIN
v_prompt := 'Decide whether the extracted game-name mention refers to exactly '
|| 'one game in the supplied candidate array. Candidate vector distance is '
|| 'retrieval evidence only and must not establish identity. Compare the '
|| 'mention with candidate gameName, aliases, gameId, and gamePrefix. '
|| 'If one candidate clearly identifies the same game, return exactly '
|| '{"status":"MATCHED","game_key":"candidate key","reason":"short reason"}. '
|| 'If none clearly identifies the same game, return exactly '
|| '{"status":"UNMATCHED","game_key":null,"reason":"short reason"}. '
|| 'Never invent a game_key and never return a key absent from the supplied '
|| 'candidate array. Mention: '
|| DBMS_LOB.SUBSTR(p_mention, 1000, 1)
|| ' Candidates: '
|| DBMS_LOB.SUBSTR(p_candidates_json, 12000, 1);
v_result := DBMS_CLOUD_AI.GENERATE(
prompt => v_prompt,
profile_name => 'SGMP_POC_OCI_GPT54MINI',
action => 'chat'
);
RETURN v_result;
END;
/
-- Complete game query planning inside ADB. The MCP server only invokes this
-- function and returns its structured result.
CREATE OR REPLACE FUNCTION sg_game_query_plan(
p_question IN CLOB,
p_top_k IN PLS_INTEGER DEFAULT 5
) RETURN CLOB AUTHID DEFINER
IS
TYPE t_seen_game_keys IS TABLE OF BOOLEAN INDEX BY VARCHAR2(128);
v_extract_raw CLOB;
v_extract JSON_OBJECT_T;
v_mentions JSON_ARRAY_T;
v_scope_type VARCHAR2(30);
v_supported JSON_ARRAY_T := JSON_ARRAY_T();
v_unmatched JSON_ARRAY_T := JSON_ARRAY_T();
v_mention_results JSON_ARRAY_T := JSON_ARRAY_T();
v_seen_game_keys t_seen_game_keys;
v_result JSON_OBJECT_T := JSON_OBJECT_T();
v_mention VARCHAR2(1000);
v_candidates JSON_ARRAY_T;
v_candidate JSON_OBJECT_T;
v_decision_raw CLOB;
v_decision JSON_OBJECT_T;
v_decision_status VARCHAR2(30);
v_selected_key VARCHAR2(128);
v_reason VARCHAR2(4000);
v_matched_candidate JSON_OBJECT_T;
v_mention_result JSON_OBJECT_T;
v_unmatched_item JSON_OBJECT_T;
v_cursor SYS_REFCURSOR;
v_game_key VARCHAR2(128);
v_game_id VARCHAR2(128);
v_game_prefix VARCHAR2(128);
v_game_nm VARCHAR2(512);
v_game_alias_nm VARCHAR2(512);
v_cosine_distance NUMBER;
BEGIN
v_extract_raw := sg_game_extract_mentions(p_question);
v_extract := JSON_OBJECT_T.parse(v_extract_raw);
v_mentions := v_extract.get_array('game_mentions');
v_scope_type := NVL(v_extract.get_string('scope_hint'), 'UNKNOWN');
FOR i IN 0 .. v_mentions.get_size - 1 LOOP
v_mention := v_mentions.get_string(i);
v_candidates := JSON_ARRAY_T();
v_cursor := sg_game_catalog_search(
v_mention,
LEAST(GREATEST(NVL(p_top_k, 5), 1), 20)
);
LOOP
FETCH v_cursor INTO
v_game_key,
v_game_id,
v_game_prefix,
v_game_nm,
v_game_alias_nm,
v_cosine_distance;
EXIT WHEN v_cursor%NOTFOUND;
v_candidate := JSON_OBJECT_T();
v_candidate.put('gameKey', v_game_key);
v_candidate.put('gameId', v_game_id);
v_candidate.put('gamePrefix', v_game_prefix);
v_candidate.put('gameName', v_game_nm);
v_candidate.put('aliases', v_game_alias_nm);
v_candidate.put('cosineDistance', v_cosine_distance);
v_candidates.append(v_candidate);
END LOOP;
CLOSE v_cursor;
v_decision_raw := sg_game_match_candidate(
v_mention,
v_candidates.to_clob
);
v_decision := JSON_OBJECT_T.parse(v_decision_raw);
v_decision_status := UPPER(
NVL(v_decision.get_string('status'), 'UNMATCHED')
);
v_selected_key := v_decision.get_string('game_key');
v_reason := v_decision.get_string('reason');
v_matched_candidate := NULL;
IF v_decision_status = 'MATCHED' AND v_selected_key IS NOT NULL THEN
FOR j IN 0 .. v_candidates.get_size - 1 LOOP
v_candidate := TREAT(v_candidates.get(j) AS JSON_OBJECT_T);
IF v_candidate.get_string('gameKey') = v_selected_key THEN
v_matched_candidate := v_candidate;
EXIT;
END IF;
END LOOP;
END IF;
v_mention_result := JSON_OBJECT_T();
v_mention_result.put('mention', v_mention);
v_mention_result.put('candidateGames', v_candidates);
v_mention_result.put('reason', v_reason);
IF v_matched_candidate IS NOT NULL THEN
v_mention_result.put('status', 'MATCHED');
v_mention_result.put('reasonCode', 'LLM_CANDIDATE_MATCH');
v_mention_result.put('matchedGameKey', v_selected_key);
IF NOT v_seen_game_keys.EXISTS(v_selected_key) THEN
v_supported.append(v_matched_candidate);
v_seen_game_keys(v_selected_key) := TRUE;
END IF;
ELSE
v_mention_result.put('status', 'UNMATCHED');
IF v_decision_status = 'MATCHED' THEN
v_mention_result.put(
'reasonCode',
'LLM_SELECTED_UNKNOWN_CANDIDATE'
);
ELSE
v_mention_result.put('reasonCode', 'LLM_NO_CANDIDATE_MATCH');
END IF;
v_unmatched_item := JSON_OBJECT_T();
v_unmatched_item.put('mention', v_mention);
v_unmatched_item.put(
'reasonCode',
v_mention_result.get_string('reasonCode')
);
v_unmatched_item.put('reason', v_reason);
v_unmatched.append(v_unmatched_item);
END IF;
v_mention_results.append(v_mention_result);
END LOOP;
v_result.put('scopeType', v_scope_type);
IF v_supported.get_size = 0 THEN
v_result.put('status', 'NO_MATCH');
ELSIF v_unmatched.get_size > 0 THEN
v_result.put('status', 'PARTIAL');
ELSE
v_result.put('status', 'SUPPORTED');
END IF;
v_result.put('matchedGames', v_supported);
v_result.put('mentionResults', v_mention_results);
v_result.put('supportedGames', v_supported);
v_result.put('unmatchedGames', v_unmatched);
IF v_supported.get_size = 0 THEN
v_result.put('nextAction', 'STOP_NO_MATCH');
ELSIF v_scope_type = 'MULTI_GAME' THEN
v_result.put('nextAction', 'CALL_FEWSHOT_PER_GAME');
ELSE
v_result.put('nextAction', 'CALL_FEWSHOT');
END IF;
CASE v_scope_type
WHEN 'SINGLE_GAME' THEN v_result.put('executionMode', 'SINGLE');
WHEN 'MULTI_GAME' THEN v_result.put('executionMode', 'FAN_OUT');
WHEN 'ALL_GAMES' THEN v_result.put('executionMode', 'GROUPED');
ELSE v_result.put('executionMode', 'BLOCKED');
END CASE;
RETURN v_result.to_clob;
END;
/