Commit Graph

3 Commits

Author SHA1 Message Date
joungmin
6223691b33 Add dark mode with system preference auto-detection
All user-facing components now support dark mode via prefers-color-scheme.
- Dark backgrounds: gray-950/900/800
- Dark text: gray-100/200/300/400
- Orange brand colors adapt with darker tints
- Glass effects work in both modes
- Skeletons, cards, filters, bottom sheet all themed
- Google Maps InfoWindow stays light (maps don't support dark)

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-09 16:14:29 +09:00
joungmin
99660bf07b Apply glassmorphism effect to overlays and panels
- Header: semi-transparent white with backdrop blur
- Visit counter: frosted glass instead of dark overlay
- Mobile filter panel: translucent with blur
- BottomSheet: frosted glass background
- Footer: subtle glass effect

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-09 16:08:21 +09:00
joungmin
2bddb0f764 UX improvements: mobile bottom sheet, cuisine taxonomy, search enhancements
- Add BottomSheet component for Google Maps-style restaurant detail on mobile
  (3-snap drag: 40%/55%/92%, velocity-based close, backdrop overlay)
- Mobile map mode now full-screen with bottom sheet overlay for details
- Collapsible filter panel on mobile with active filter badge count
- Standardized cuisine taxonomy (46 categories: 한식|국밥, 일식|스시 etc.)
  with LLM remap endpoint and admin UI button
- Enhanced search: keyword search now includes foods_mentioned + video title
- Search results include channels array for frontend filtering
- Channel filter moved to frontend filteredRestaurants (not API-level)
- LLM extraction prompt updated for pipe-delimited region + cuisine taxonomy
- Vector rebuild endpoint with rich JSON chunks per restaurant
- Geolocation-based auto region selection on page load
- Desktop filters split into two clean rows

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-09 10:54:28 +09:00